Struct limn_core::app::FrameEvent
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pub struct FrameEvent;
Event emitted after every frame is rendered.
To implement animation, add a handler for this event that calls
args.ui.redraw()
to draw a new frame.
Trait Implementations
impl Debug for FrameEvent
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl Copy for FrameEvent
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impl Clone for FrameEvent
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fn clone(&self) -> FrameEvent
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more